Breaking News

Ruiner Nergigante

понедельник 06 апреля admin 49

Check out our ruiner nergigante selection for the very best in unique or custom, handmade pieces from our shops.

Majority of his attacks are simply a jokeyes he has some nasty stuff, when fully enraged in black spikes but nothing really dangerous, it simply feels easier than at nerg with his pepe hophis ultimate is such a downgrade compared to the almighty divebomb, no superman dive needed often it is enough to do a small roll into a certain direction and you are already out of the dangerzone and it is no real 1hko maybe also related to the point that literally everyone runs vit+3There is still his biggest exploit his spikes, destroy them coordinated and you have a hedgehog nonstop lying on his back. Originally posted by:hes very sluggish compared to original nerg, he no longer does super deadly dive bomb, but instead periodically he'll add his metal spikes by slamming a part into the ground, he will often miss everyone with this.

Beyond that he fights like a nerg that cant jump.i havnt looked at console but methinks tempered ruiner will wreck face pretty good. Otherwise, if they bring back ATs for G rank. I doubt it’ll change even with Tempered Ruiner Nerg, tempered monsters have the same movesets and HP they just hit harder which will be no issue since im running lance with Guard 5 and Guard-Up. Originally posted by:hes very sluggish compared to original nerg, he no longer does super deadly dive bomb, but instead periodically he'll add his metal spikes by slamming a part into the ground, he will often miss everyone with this. Beyond that he fights like a nerg that cant jump.i havnt looked at console but methinks tempered ruiner will wreck face pretty good.

Otherwise, if they bring back ATs for G rank. I doubt it’ll change even with Tempered Ruiner Nerg, tempered monsters have the same movesets and HP they just hit harder which will be no issue since im running lance with Guard 5 and Guard-Up true, i always feel like they move a tad faster but that could just be me.if they bring back AT monsters anytime soon though.OMG AT Nam. Dont want to think about it.edit: but i DO want to think about the armor. Originally posted by:I doubt it’ll change even with Tempered Ruiner Nerg, tempered monsters have the same movesets and HP they just hit harder which will be no issue since im running lance with Guard 5 and Guard-Up true, i always feel like they move a tad faster but that could just be me.if they bring back AT monsters anytime soon though.OMG AT Nam.

Dont want to think about it.edit: but i DO want to think about the armor. They are bringing AT monsters back which is unfortunate imo i just don’t like AT monsters I’d rather get new ones or even variants/sub-species. Originally posted by:true, i always feel like they move a tad faster but that could just be me.if they bring back AT monsters anytime soon though.OMG AT Nam. Dont want to think about it.edit: but i DO want to think about the armor. They are bringing AT monsters back which is unfortunate imo i just don’t like AT monsters I’d rather get new ones or even variants/sub-species i mean we got furious jang and raging brach on the way at some point, Styg and Safi will come first, then after april, who knows. But the AT monsters are a way to expand the elder armor sets further so you can get more interesting skill combos with the gamma portion. I imagine furious rajang and raging brach will kinda do the same, share the armor set bonus but have their own skill allocations.Agitator secret sets are gonna be so awesome i get the feeling.

Chivalry is not dead phrase meaning. HuffPost is part of Verizon Media. Once you confirm your privacy choices here, you can make changes at any time by visiting your.Click ' Learn More' to learn and customise how Verizon Media and our partners collect and use data. We will also provide you with personalised ads on partner products.Learn more about how we use your data in our. Click ' I agree' to allow Verizon Media and our partners to use cookies and similar technologies to access your device and use your data (including location) to understand your interests, and provide and measure personalised ads.

And expanding on rajang with furious. As long as the helm isnt the same for both i could see some excellent minds eye sets.and yes i am aware there is a jewel for minds eye. It eludes me. Originally posted by:His ultimate may not pack the punch that regular nerg has but regular nergs does give you enough time to sheath your weapon and superman dive which basically mean it is almost impossible to die to him.

Ruiner Nergigante

If you don't counter/avoid the roar part of ruiner nergs when he does the dive charge that drags his body forward, simply dodging sideways still gets me hit.if he raises his left or right arm i literally just walk to the side of him and avoid that attack even after getting caught in the roarif he spikes the middle it's not the hardest thing to just roll throughall the other attacks are really just basic nerg stuff that we've seen 1000 times already. He is easier than the AT version for sure.Ruiner version might have longer range (distance) in terms of his attack, but he get exhausted pretty quickly. Also, his flying spikes are in the shape of a fan to the front and side, as long as you run to his back, you avoid his attack completely.In general, if you use a less mobile weapon, you might find him more difficult. But for weapons like GreatSword (played in old school way), LS, SnS, CB, DB, he's actually pretty easy.In fact, I've even pull out my hammer on him and found a couple of opening to smack off his horn. (Friend of mine needs his horn for weapon. What other weapons is better than Hammer on this one?).